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Guide to Develop a Rocket.Chat App

May 21, 2019

Image courtesy of Rocket.Chat

I think most software developers just love step by step tutorials, detailed documentations and examples. These things help us to make sense of complex programming concepts without much of a mental overhead.

Some good examples of such easy-to-understand documentations I came across are MDN web docs, MongoDB Manual and Stripe API Reference. And as you might've noticed, the Rocket.Chat Docs is not one of them. Their documentations are getting better, but I couldn't find any useful step by step guide on Rocket.Chat App development. So here's my take on it.

How to develop a Rocket.Chat App?

My development environment (yours might be different from it):

  • OS - Ubuntu 18.04
  • Rocket.Chat - v0.74 (I think the v1 is bit too unstable for now)
  • npm - v3.5.2

Now let's start developing an app with a slash command. Which will send a random Chuck Norris joke every time you use it.

1) Install Rocket.Chat Apps CLI with the following command:

npm install -g @rocket.chat/apps-cli

2) Create an app scaffolding:

rc-apps create

3) If the above command went successfully. The terminal will show the following questions. Answer them.

Let's get started creating your app.
We need some information first:
App Name: Jokes App
App Description: Send some jokes with a slash command
Author's Name: Zolbayar
Author's Home Page: https://log.zolbayar.com/
Author's Support Page: https://log.zolbayar.com/me/

4) The above command will create a Rocket.Chat app scaffolding inside jokes-app directory

image

A blank Rocket.Chat app structure

5) Now you can deploy the blank app into your Rocket.Chat instance. Please don't forget to go into the newly created app folder before running the command. And change the URL, username and password with your credentials.

Update 2019/06/06

You have to set _Enable development mode_ to _True_ on Admin -> General before this command. Or you'll get the following error: _Error: Deployment error: Direct installation of an App is disabled_

cd jokes-app
rc-apps deploy --url http://localhost:3000 --username user_username --password user_password

6) Go to your Rocket.Chat instance. Open Administration → Apps → Installed. Voila, then you'll see the app you've just created.

Screenshot of the deployed app

Installed apps on Rocket.Chat

7) Now you can activate the app. But because we're using Rocket.Chat v0.74, that's not possible. So we'll activate it through an API call

curl -H "X-Auth-Token: <YOUR_AUTH_TOKEN>" -H "X-User-Id: <YOUR_USER_ID>" -H "Content-type: application/json" http://localhost:3000/api/apps/<THE_NEW_APP_ID>/status -d '{"status":"manually_enabled"}'

Please don't forget to provide your own authentication token, user id and app id.

  • <YOUR_AUTH_TOKEN> , <YOUR_USER_ID> - Click on your profile picture → My account → Personal Access Tokens → Add
  • <THE_NEW_APP_ID> - Click on your newly created app. The URL will be something like this: http://localhost:3000/admin/apps/**f73383c5-3ee9-461a-acc1-fa27e8e18e0c** . That last part in bold is your app ID.

8) Check the app log from MongoDB

db.rocketchat_apps_logs.find({appId: <THE_NEW_APP_ID>}).pretty()

Since you can't see the log in v0.74, this will be only way to see it.

9) If everything is fine up until here, we're gonna start developing the slash command now. Create a directory called commands on your project root (the app scaffolding). Then create a file SendJokeCommand.ts inside of it.

import { IHttp, IModify, IPersistence, IRead } from '@rocket.chat/apps-engine/definition/accessors';
import {
ISlashCommand,
SlashCommandContext,
} from '@rocket.chat/apps-engine/definition/slashcommands';
import { JokesApp } from '../JokesApp';
export class SendJokesCommand implements ISlashCommand {
public command = 'joke';
public i18nParamsExample = 'SendJoke_Command_Example';
public i18nDescription = 'SendJoke_Command_Description';
public providesPreview = false;
constructor(private readonly app: JokesApp) { }
public async executor(context: SlashCommandContext, read: IRead, modify: IModify, http: IHttp): Promise<void> {
const args = context.getArguments();
}
}

The abovo code is doing the following things:

  • Importing relevant interfaces and classes from the rocket.chat package.

  • Importing main App class (JokesApp)

  • Defining command text, example and description.

  • Defining executor method which will run when the user writes /joke on chat

    context.getArguments() will give you the user arguments. For example, if you write /joke hey Zolo , the args variable will be ['hey', 'Zolo'] . You can see it in action by logging the args .

10) You need to provide the example and description strings in i18n directory. Create a directory named i18n in your project root and add en.json file inside of that.

{
"SendJoke_Command_Example": "Just send it",
"SendJoke_Command_Description": "Send a random Chuck Norris joke with this command"
}

11) And change the JokesApp class to include the slash command to our app

export class JokesApp extends App {
protected async extendConfiguration(configuration: IConfigurationExtend, environmentRead: IEnvironmentRead): Promise<void> {
await configuration.slashCommands.provideSlashCommand(new SendJokesCommand(this));
}
}
[/code]

12) Now you can update your app and see the joke slash command by starting write /j . In order to update your deployed app, run the following command:

rc-apps deploy --url http://localhost:3000 --username user_username --password user_password --update

13) If you see your command from the slash commands list, let's start doing the fun part. Call Chuck Norris jokes API to fetch random jokes. In order to do that, we're gonna change the executor method a bit.

public async executor(context: SlashCommandContext, read: IRead, modify: IModify, http: IHttp): Promise<void> {
const message = await modify.getCreator().startMessage();
const sender = await read.getUserReader().getByUsername(context.getSender().username);
const room = await read.getRoomReader().getById(context.getRoom().id);
const roomEph = context.getRoom();
if (!room) {
throw Error('No room is configured for the message');
}
message.setSender(sender);
try {
const result = await http.get(`http://api.icndb.com/jokes/random`);
if (result.data.type === 'success') {
const joke = result.data.value.joke.replace(/"/g, '"');
message
.setRoom(room)
.setText(joke);
modify.getCreator().finish(message);
} else {
throw new Error('Could not get the joke');
}
} catch (error) {
message
.setRoom(roomEph)
.setText(error.message);
modify.getNotifier().notifyRoom(roomEph, message.getMessage());
}
}

Our goal here is to build a message and send it as you're sending a message.

  • Create a blank message variable with modify.getCreator().startMessage()
  • Get a sender which is you in this case. But it seems you can get any user or bot by its id. For example, you can send the message as the Rocket Cat bot by getting it with the following command: read.getUserReader().getById('rocket.cat')
  • Call the jokes API and set message text as its value.
  • Set the sender, room to the message
  • If there is any error, show an ephemeral message only to you with modify.getNotifier().notifyRoom()
  • If everything went OK, send the message with modify.getCreator().finish(message)

Now you can update your app and send some joke to anyone :D

Joke sending app in action

Really simple app in Rocket.Chat

What now?

Of course it was a really simple app. You can create a whole more complex apps on Rocket.Chat. So here are some additional resources to get you started:

If you have any question, leave a comment :)

Zolo | Zolbayar Bayarsaikhan

Zolo | Zolbayar Bayarsaikhan

Software Developer @ blueprint.

 

 

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